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| Edslash's 4k scores - BAD MA EDITION https://forum.overthefraildream.net/viewtopic.php?t=48 |
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| Author: | Edslash [ Tue Feb 10, 2026 8:24 pm ] |
| Post subject: | Edslash's 4k scores - BAD MA EDITION |
| 02/10/2026 Half an hour session ----------------------------------------------------------------- ![]() Considering the spikes in this map, i consider it a pretty solid score. ![]() Wasn't expecting a 0miss at all. I'm happy with this one, even though it could be an actual FC ![]() I've been trying it for a while. It was not the best I could get, but since it's a hard score to achieve, I think it's worth a post here ![]() I simply don't know how to read this file. It randomly happened today. (Epic file btw) ![]() Wouldn't say it's an amazing score, but since I got an AA, I will take it Don't know what to say about this one. I'm just good at it and don't know why ![]() I absolutely forgot this file's patterns. When I thought it was getting lighter, so I could relax and recover my stamina, there was a burst lmao. So I kinda ruined my score by a bit but still got the AA so lesgo ![]() Solid score. Speed was on point |
| Author: | Windoze [ Tue Feb 10, 2026 8:31 pm ] |
| Post subject: | Re: Edslash's 4k scores - BAD MA EDITION |
| nice scores. MA isnt too bad honestly considering all of these are stream push scores (my MA is just as bad if not worse when pushing on those types of charts lol) nice charts too; lot of old speed charts i dont see played much anymore |
| Author: | Edslash [ Tue Feb 10, 2026 9:54 pm ] |
| Post subject: | Re: Edslash's 4k scores - BAD MA EDITION |
| Thanks. The thing is that my MA isn’t much different when I play easier stuff. Gotta improve it later (I’ll take a session to play WoC as it was supposed to be played so I can practice acc). About the old speed files, I used to play them a lot back in later 2017-early 2018 when I started playing VSRGs, so they have a special meaning for me. |
| Author: | Edslash [ Thu Feb 12, 2026 10:36 pm ] |
| Post subject: | Re: Edslash's 4k scores - BAD MA EDITION |
| 02/12/2026 1&1/2hours session Here are some highlights of the previous session, starting with the speed scores ![]() ![]() ![]() ![]() ![]() ![]() Now the acc ones ![]() ![]() ![]() |
| Author: | Windoze [ Fri Feb 13, 2026 5:10 pm ] |
| Post subject: | Re: Edslash's 4k scores - BAD MA EDITION |
| nice scores, angels 1.2 and heterochromia fc both seem pretty good |
| Author: | Edslash [ Sat Feb 14, 2026 2:09 am ] |
| Post subject: | Re: Edslash's 4k scores - BAD MA EDITION |
| thanks! |
| Author: | Edslash [ Sat Feb 28, 2026 5:44 am ] |
| Post subject: | Re: Edslash's 4k scores - BAD MA EDITION |
Sorry, windoze, for taking so long to reply. I was busy with a personal project after I came back from the trip, so I stayed away from gaming for a few days. I'm moving my answer to this thread because it's gonna be long and I'm posting 2 scores in this reply. Thanks to you and lyko, after testing your overlay and kind of figuring out how it worked (some parts of the code and how it was structured into the folders), I decided to try making my own overlay, somewhat similar to LR2 and the SM5 Ultralight pacemaker. I couldn’t find the Lua file I needed from Ultralight, so I started from scratch and made a simplified version of it, adding an AAAA goal (I had to add a filter to change the scale from AAA to AAAA so it would be visually distinct enough). In the videos below, you can see how it looks. The videos in BGs aren't synced, btw, since they start right after entering gameplay (I might fix that later, but I also think there’s a certain charm to it). I also said I would try to fix yours, but since it works at a different resolution and scale than mine, I got lazy (sorry for the annoying microphone) I also need to mention that I couldn’t change toasty’s layering scale using the file in ScreenGameplay Toasty, so if anyone wants to test my overlay (current resolution: 1440x810) with toasty working properly, you’ll need to add another file to the ScreenGameplay Overlay folder and comment out everything in ScreenGameplay Toasty/default.lua (mine only contains Def.ActorFrame{}). SETUP GUIDE: all the files you need (put everything inside ScreenGameplay Overlay) IMPORTANT:in ScreenGameplay Overlay\default.lua, put t[#t + 1] = LoadActor("backgroundInGameplay"), t[#t + 1] = LoadActor("pacemaker"), t[#t + 1] = LoadActor("toasty_overlay"), at this order, right below Def.ActorFrame. Toasty overlay needs to be below the pacemaker in order to appear on top of it. |
| Author: | Windoze [ Sat Feb 28, 2026 5:54 am ] |
| Post subject: | Re: Edslash's 4k scores - BAD MA EDITION |
all good, the nice thing about forums is that there's no expectation to reply immediately (or even in a few days). can just post whenever nice recreation, looks good. i still need to fix bg videos for mine too, will get to it eventually |
| Author: | Edslash [ Sat Feb 28, 2026 6:17 am ] |
| Post subject: | Re: Edslash's 4k scores - BAD MA EDITION |
| Sure. I’ve been enjoying browsing forums lately. They somehow feel more alive than social media. When you fix the bug in your overlay, it would be nice if you could post it here (or in your score thread). I’m curious to see your solution to the issue. |
| Author: | Edslash [ Mon Mar 02, 2026 9:46 pm ] |
| Post subject: | Re: Edslash's 4k scores - BAD MA EDITION |
acc![]() ![]() speed ![]() maybe one day... ![]() ![]() ![]() |
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